Give your audience something to do.

Ludeo turns the moment you just played into a link your viewers play in seconds. The real game, in the browser, no download, and a post nobody else on the feed can make.

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13Z first run, no guide, chat picks the trials

13Z: The Zodiac Trials English Indie

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Chat

nyx_: gg

kelp: that last trial was actual insanity

bibbo:

dartmo: how did u even survive that

BOTLudeoBot: Play this exact moment → ludeo.com/play/13z-queen-moth

kelp: wait what

sofa_core: it just opened????

dartmo: no download??

A real moment from a real build, and how a drop lands in chat. 13Z on Steam →

Playable moments need a desktop browser. Open this page on a computer to try one, or join now and set yours up later.

100+Games in the catalogue, from solo devs to AAA
1K+Creators already in the Ludeo network
FreeTo join and to use. Studios pay, creators do not

Play from 100+ games · solo devs to AAA

Bloober Team Gaijin Gruby Games GSC Game World IO Interactive KRAFTON Nacon Playtika Relic Entertainment Red Storm Skystone Games Starbreeze

It is not only the money.

Games you would have played anyway are the headline. They are not the whole pile.

100+ games, solo devs to AAAThe catalogue runs from one-person indie teams to studios like Bloober Team, KRAFTON and IO Interactive.
Early buildsSome titles reach program members before they are public.
Keys where the campaign includes themOrganic campaigns pay in access. You get the game, you decide what to make.
Priority on new campaignsMembers see campaigns first and skip requirements the open pool has to meet.
Exclusive missionsBriefs that are not open to everyone, from studios that want program creators specifically.
A link you keepEvery Ludeo you make stays yours to reuse, across every post and every platform.

The clip ends. Then what?

You put the best thirty seconds of your session in front of an audience. They watch, they type something, they scroll on. An hour later the chat is empty and the comments have stopped.

Stream chat after a stream ends. Messages read gg, that was insane, same time tomorrow, night. Then the stream ends, the chat greys out and the viewer count drains to zero.

When the stream ends, there is nothing left for them to do.

None of this is about your content. A clip lets them watch what happened, and that is the format, not you. A playable link is the first thing you can hand your audience that they can actually pick up.

A link they can play. A board they want to top.

The moment gives your audience something to do. The leaderboard gives them a reason to come back and do it again.

It is the real game

Ludeo takes the moment out of the studio's actual build. What your audience plays is what you played, in the real engine.

It starts at the good part

No main menu, no tutorial, no first hour. Your link drops them into the exact moment that made the clip worth watching.

It goes wherever a link goes

No new platform, no embed codes, no approval flow. If you can paste a link, you can drop a playable.

You set the board. They fight over it.

Add a leaderboard to the moment you share and every run your audience makes lands on it. The link stops being a single click and turns into something your chat argues about until the challenge closes.

They sign in with Steam to post a score, so you can see who actually played, not just who clicked.

13Z · Queen Moth Leaderboard
  1. 116,671YOUyyou
  2. 216,594nnyx_
  3. 315,978kkelp
  4. 414,403ssofa_core
  5. 513,129ddartmo

Challenge ends in 2d 5hThis run 16,671

YouTube · description
your channel
40K subscribers
The Queen Moth at 4:32 broke my brain.
Play that exact moment yourself, no download:
ludeo.com/play/13z-queen-moth
# playable-drops

you SERVER OWNER

Play tonight's momentThe trial that ended the run, playable in your browser.
TikTok · bio
@your.handle clips daily · play my moments ↓ ludeo.com/play/your-moment

One link you own, everywhere your audience already is.

Four steps, and the longest one is picking a game.

01
5 minutes

Apply to the program

Your channels, your platforms, your email. That is the whole application.

02
Once you are in

Pick a game

Choose from the catalogue in your dashboard and take the campaign brief with it.

03
One session

Play your moment

Play the way you normally play. Ludeo captures the moment from the real build, so there is no second recording and no extra edit.

04
One line

Share the link

Description, pinned comment, post, Discord. Anywhere a link goes, the game goes with it.

Tracked on Twitch, YouTube, YouTube Shorts and TikTok

New campaigns and playable drops land in the Discord first.

Open the Discord Briefs, drops, and the rest of the program

The part where you look for the catch.

Every program page has one. Here is ours in plain language, on one page, so you do not have to dig through terms to find it.

Nothing here costs you anything to find out.

Free. Studios pay. Creators never do.

No exclusivity. Work with any studio, network or platform, always.

Yours stays yours. Your content is yours. The game's IP stays the studio's.

No minimum audience. Applications are read one by one, small channels included.

Leave whenever. Nothing locks, nothing renews, nothing to cancel.

The things creators ask first.

Which platforms count? +

Twitch, YouTube, YouTube Shorts and TikTok. Those are the platforms the program tracks, so those are the ones campaigns pay against. You can share your link anywhere, but content on those four is what gets counted.

Do my viewers have to download anything? +

No. They tap the link and play in the browser, in seconds. No install, no account wall, no launcher. That is the entire point of the format. Moments run on a desktop browser today, so a viewer on a phone will need to open it on a computer.

How much extra work is this? +

You play the game you were going to play. The moment is captured from the real build, so there is no separate recording session, no editing pass and nothing to render. Sharing the link is one line in a description.

Will it actually grow my channel? +

We will not promise you numbers, growth depends on your content. What the format adds is interaction: a viewer who plays your moment has a reason to comment, replay the clip, and come back, and none of those exist when the only option is watching. It is also a kind of post most channels cannot make yet, and being early to a format has been worth something on every platform so far.

How do I get paid? +

Through Lurkit, which handles the contract and the payment for paid quests and sponsorships. Organic campaigns pay in access and keys rather than cash, and both types run in the program.

What if the games I play are not in the catalogue? +

Then the program is a poor fit right now, and you should say so in your application rather than force it. The catalogue is 100+ games and grows, so it is worth checking again. Creators who play across a range of games get more out of this than creators living inside one title.

The Creator Program runs on Lurkit, the campaign platform most creators already have an account on, and the catalogue comes from the studios already shipping with Ludeo.

Join the Ludeo Creator Program.

It takes about five minutes and costs nothing.

  1. 01You send four details. Your channel, your platform, your email, and that is it.
  2. 02The Ludeo team reviews it and comes back to you, and you finish signing up on Lurkit.
  3. 03You pick a game from the catalogue and share your first playable link.

Questions before you apply? The fastest answer is in the Ludeo Discord, where the team and the rest of the program already are.

Ready when you are

Four details. The team reads every one of these.

Campaigns fill. Members see them before anyone else does.

One step after this: finishing your signup on Lurkit.

Application received

The team will come back to you by email. One thing left: the program's campaigns and payments run on Lurkit, so finish your signup there and you are done.

Finish on Lurkit
Or start in the Discord

Making a game? Put your best moment in these creators' hands.

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